Saturday, 28 May 2016

Join Me At MCM Comic Con, 29th of May!

It's that time again! I'll be pressing it up at the MCM Comic Con all of tomorrow for both 8-Bit Girl and Geek Mash! 

I'll be tweeting throughout the day, taking plenty of pictures and doing some write-up's on both blogs. I'm also looking forward to meeting Tomb Raider's Camilla Luddington for a photo! 

So, keep an eye on here, my Facebook and Twitter. I'll be popping stuff up over the next few days or so. Also, if you recognise me at all, or any of the Geek Mash guys for that matter, don't hesitate to swing by and say hi!

I hope you all enjoy it. :)

8-Bit Girl x

My Mario Mug!

My friend Ross (who is also a fellow blogger on Geek Mash) bought me this great mug for my birthday last month. The plain mug is supplied with Mario stickers so that you can create your very own stage! 

Check out the pictures below of how I designed mine:

Monday, 9 May 2016

Replaying The Wolf Among Us

So, I'm making my way through my PS4 backlog as of late. Amongst my "pile of shame" was the Telltale Games bundle that I picked up cheap in a PSN sale. Whilst I had already played each of the games previously on my Xbox 360, I wanted the chance to play them again on a newer system...especially as sequels and the like were planned.

As I wanted to get my choices saved on my PS4, I've been working through that bundle as of late (The Walking Dead 1 & 2, Game of Thrones, The Wolf Among Us). I've finished the rest, and now I'm replaying The Wolf Among Us!

Monday, 25 April 2016

Music Monday: 'For Silence' - Chime

Today marks the return of Music Monday! It's been a while since I've featured some game music on the blog, but I rediscovered this song at the weekend. 

For Silence by Paul Hartnoll features in Chime. Released in 2010, Chime was a music/puzzle video game developed by Zoe Mode for the Xbox Live Arcade service and Windows. The aim was to fill the space with Tetris-esque shapes that expand when the line passes across them. The more you place on the board, the more of the song is unlocked, thus creating a pretty complex piece by the end. It was a truly unique and addictive way of combining great music with puzzle gameplay. As a bonus, the proceeds went to charity! 

Check out the game and the song below:

Sunday, 24 April 2016

Review: Mad Catz C.T.R.L.i Controller & Joystick Smartphone Controller

I was recently sent two gaming products to review on 8-Bit Girl by the nice guys over at Both of these products are designed to work with Smartphones to enhance your gaming experience across a multitude of supported apps. Check them out below:

Friday, 1 April 2016

8-Bit Girl on Miitomo!

Like many of you, I joined Miitomo last night. Nintendo's first mobile app, it is actually a rather pleasant one. Working as a lighter version of Tomodachi Life, this is essentially a social app, but Nintendo-fied with their usual mix of charm and oddities, of course.

As the heart of it, Miitomo is a way of interacting with your friends. Connect your Facebook and/or Twitter, and start adding your friends from it. Once they're connected, you can ask them questions and find out their answers. It sounds simple, but it's actually pretty addictive, and often quite hilarious (depending on the answers!).

My Mii personality, apparently! Quite close I think. :P
As well as the Q&A format, Miitomo also features a mini-game called 'Miitomo Drop'. This allows players to unlock 'sweets', one of the in-game currencies that unlocks friends answers, coins and exclusive costumes.

There's also a shop for purchasing new outfits, shoes and accessories.

Always regarded for their tight-knit privacy policies (damn you, irritating friend codes), this isn't the case here as much. As well as connecting your social profiles, there's the option to share photos and screenshots off your Mii counterpart and pals in action across Facebook, Instagram and Twitter. 

Uh oh...this game is addictive. Be warned!

Check out some screenshots below:

Friday, 26 February 2016

The Walking Dead Michonne: Episode 1 - 'In Too Deep' Review

Zombies are swarming in left, right and centre. Reality and a nightmarish vision of the past blur into one as Michonne struggles to establish what is real and what is her past memories coming back, once again, to haunt her. She's hit rock bottom, and one of the first choices in the game shows this. Michonne grabs a gun, readies it, and moves it to her head. Do you pull the trigger, or is there something worth fighting for afterall?

This is what Episode 1 of The Walking Dead: Michonne explores. Where does a woman who has lost everything discover her fight again? Right after this explosive five minute opener (complete with some incredibly fluid quick-time zombie-slaying), Michonne is rescued by Pete, a fellow survivor who is taking shelter in a boat with his fellow crew-mates. Things start to pick up when the team pick up a radio signal from a distressed sounding girl. Stationed on a nearby marooned ferry, Michonne and Pete decide to take a trip over by row-boat. As customary with The Walking Dead, things aren't that easy. The duo are attacked shortly after departing by walkers. It seems that like everything else, the sea is not safe either. They escape, leaving their boat to join the walkers wading at the bottom of the water.

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